v2.48.2 — Queue-UI (Warteschlange-Sheet)
## PlayerService - warteschlange Getter (unveränderliche Kopie) + aktuellerIndex - spieleAlsNaechstes(Song): fügt nach aktuellem Song ein - amEndeHinzufuegen(Song): hängt ans Ende an - verschiebeInWarteschlange(von, nach): Drag-and-Drop mit korrekter Anpassung des aktuellen Index ## WarteschlangeSheet (neu: lib/widgets/warteschlange_sheet.dart) - Bottom-Sheet: aktuelle Warteschlange, aktueller Song rot markiert (▶) - Tipp auf Song → sofort abspielen - ReorderableListView (Bordmittel) zum Umsortieren per Drag - Leer-Zustand + Titel-Zähler ## MiniPlayer - Tipp auf den Miniplayer öffnet die Warteschlange (Bottom-Sheet) Keine neuen Packages, flutter analyze 0 Issues, Tests 4/4
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@@ -5,6 +5,7 @@ import 'package:just_audio/just_audio.dart';
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import '../services/player_service.dart';
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import '../models/song.dart';
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import '../utils/farb_theme.dart';
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import 'warteschlange_sheet.dart';
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class MiniPlayer extends StatefulWidget {
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const MiniPlayer({super.key});
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@@ -51,6 +52,16 @@ class _MiniPlayerState extends State<MiniPlayer> {
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if (mounted) setState(() {});
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}
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/// Öffnet die Warteschlange als Bottom-Sheet
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void _zeigeWarteschlange() {
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showModalBottomSheet(
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context: context,
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isScrollControlled: true,
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backgroundColor: MeloTheme.dunkel1,
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builder: (_) => const WarteschlangeSheet(),
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);
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}
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@override
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void dispose() {
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_player.removeListener(_onPlayerChanged);
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@@ -69,16 +80,18 @@ class _MiniPlayerState extends State<MiniPlayer> {
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? _position.inSeconds / _dauer.inSeconds : 0.0;
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final hatCover = song.coverPfad != null && File(song.coverPfad!).existsSync();
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return Container(
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margin: const EdgeInsets.symmetric(horizontal: 16),
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decoration: BoxDecoration(
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color: const Color(0xFF1A0A0A),
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borderRadius: BorderRadius.circular(16),
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border: Border.all(color: const Color(0xFF2A1515)),
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),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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return GestureDetector(
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onTap: _zeigeWarteschlange,
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child: Container(
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margin: const EdgeInsets.symmetric(horizontal: 16),
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decoration: BoxDecoration(
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color: const Color(0xFF1A0A0A),
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borderRadius: BorderRadius.circular(16),
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border: Border.all(color: const Color(0xFF2A1515)),
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),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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Padding(
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padding: const EdgeInsets.fromLTRB(12, 10, 12, 6),
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child: Row(
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@@ -129,7 +142,8 @@ class _MiniPlayerState extends State<MiniPlayer> {
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),
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),
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),
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],
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],
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),
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),
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);
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}
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